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I bought a PS4 at the start of 2020 and played video games a bit too much this crazy year! Here are my rankings and brief reviews of the 32 excellent games I finished this year, as well as my thoughts on patient gaming.

Introduction:

It's basically trite at this point to say this year has been challenging, but one positive out of everything is that I've been fortunate enough to have the time and funds to play a huge number of games that I've heard so much about, yet never was able to before now. I grew up on almost exclusively Nintendo games and then branched out to indie games in college I could play on my laptop, so I was more than excited when I bought the base PS4 that came bundled with God of War, Last of Us, and Horizon Zero Dawn for $200 (and I snagged Bloodborne for $15 while I was at it).
What ensued was a year of frenzied gaming-- never in any year of my life have I played games as much as I did this year. I enjoyed it, but there were also some surprising drawbacks to placing such an emphasis on gaming as a primary hobby, and I'll discuss those towards the conclusion. But man, there were some absolutely fantastic games that I played this year and I want to share my thoughts on them! Not every game I played this year was PS4, but most were.
Since literally every game I played this year was a good game, I have stratified my rankings into three overarching tiers: Best, Great, and Good. I was lucky enough to not even need a Meh tier this year. Lots of games within the same tier could probably have their orders switched, but I did my best. And all but two of these games I was patient™ on, which is a fun side note.
Disclaimer*:* These rankings reflect my personal opinions on the experience I had after finishing the game, rather than my thoughts on its overall quality as a product for everyone. There are a few rankings that are sure to ruffle some feathers-- I know that God of War, RDR2, Journey, Undertale, and Nier: Automata for example are great games, but they didn't resonate with me nearly as much as some others. So know that I appreciate them and those who hold these games so dear.
Without further ado, let's get going!

The BEST:

1. Bloodborne (PS4): Quite simply, I'm still chasing the feeling I had after playing this game for the first time. So much so you could say, that I played it 7 times this year. Never has a game enraptured me with its shocking world, brutal combat, and the best DLC I've ever played. I want to talk about Bloodborne (and all the souls games, really) constantly, learn everything about them, and play them forever.
  1. Last of Us Part II (PS4): One of two games I broke being patient™ on, I waited a couple months before diving in just to stop working to avoid spoilers. I enjoyed the first game but this absolutely blew me out of the water. On a gameplay level I couldn't believe how fluid and visceral the combat was, how immense the encounters were with countless approaches to every situation, and how fun it was to play. The narrative was challenging and forced me to grapple with the same emotions as the protagonist initially, then brilliantly the player and character on divergent emotional tracks as you become more shocked and uncomfortable with what happens. I encourage anyone who hasn't yet to play with an open mind and avoid trying to reduce the story to a single theme or message. It may not be your cup of tea, but it was mine.
3. Outer Wilds (PS4): This game feels like it was made just for me. I love space and rocket physics, I love discovery, and I love it when a game makes me feel clever. The level of wonder and curiosity I felt while playing can only be compared to what I experienced with Breath of the Wild. This game is difficult to talk about without spoilers, but if discovery and outer space get you excited, there is nothing like Outer Wilds.
  1. Dark Souls III (PS4): Yeah, I like souls games. While certainly less groundbreaking than DS1 and perhaps less atmospheric than Bloodborne, DS3 is a grand experience with, in my opinion, the best bosses in all the souls games. It's also the best souls game for experimenting with different playstyles without needing to watch 6 hours of VaatiVidya to figure out how to be a pyromancer.
  2. Control (PS4): Objectively speaking, this game might not have the same merits as the others in the "Best" category. But it sucked me in with it's completely unique visual style. It felt like a strange acid trip and I was always excited to see what was next. The powers and combat were fun even if not terribly original (and even though the gunplay wasn't too strong) but I was completely enthralled by the nonchalance of the cast amid mind blowing supernatural activity. Far from a perfect game, but give it a chance if the style seems intriguing to you!

The Great:

  1. The Last of Us Remastered (PS4): One of my most anticipated games when I picked up a PS4, having watched my friends play some of it. Though it didn't blow me away as much in 2020 as it might have in 2013, I thought it had decent gameplay, a great story, and a stunning world. The cities and post-apocalyptic environments were a pleasure to soak in, packed with detail, and well paced. Definitely a deserved classic.
  2. Horizon Zero Dawn (PS4): In a lot of ways, this game isn't good as an open world game. It doesn't do a great job of compelling you to explore and engage with all the cool stuff it has. The sidequests are kind of bad, many characters forgettable and oddly animated. But this game is this high on the list because it's just so much fun taking down machine dinosaurs. They nailed gameplay in a technically beautiful world, and actually surprised me with the quality of the main story line. Not groundbreaking, but solid and a joy to play.
  3. Death Stranding (PS4): For being one of the best games I have ever played, Death Stranding kinda sucks. I absolutely adored the premise and the world Kojima crafted, and delivering packages was really enjoyable. I loved figuring out traversal and just soaking in the graphics. I'm not one that normally cares about technical graphical showcases, but this game has made me reconsider how important graphics can be to an experience. Unfortunately, the dreadful gun mechanics, broken driving, constant NPC interjections, and the game's refusal to just end already kinda bogged it down. There's a lot here though that won me over and is an experience unlike anything I've ever played.
  4. Animal Crossing: New Horizons (Nintendo Switch): The other game on this list I was not patient™ for, since I bought it for my wife... and then got sucked in. Truth is, as a non-creative type, I just loved this game as an outlet for my creativity and expression. I loved having projects like my zen garden, my Domino's Pizza restaurant, and then getting to share them with my friends. I've heard it said something along the lines of "It wasn't the best game of 2020, but it was the game for 2020".
  5. The Witcher 3: Wild Hunt (PS4): Once I adjusted my expectations of what this game was and was not, it was great. While it doesn't reward open exploration as much as BoTW and Skyrim did, it simply has the best quests of any open world game I've played. Very rich environments and stories, and I even thought the gameplay was more than serviceable. It did kind of drag on by the end though. Also, disclaimer, I haven't played the DLC (sorry).
  6. Return of the Obra Dinn (Nintendo Switch): I had hoped it would blow me away in a way similar to Outer Wilds, and while it didn't quite reach the same heights for me it was great nonetheless. I loved the nautical setting, the critical thinking and deduction required, and the way it was balanced perfectly between leaving you totally on your own and confirming bits at a time. My only real complaint is that I felt the true ending didn't really reveal anything about the story I didn't already know, I guess I expected some grand reveal.
  7. Doom Eternal (PS4): White-knuckle, heart pounding, insane. The game forces you to engage with every mechanic it throws at you and is brutally challenging, but all in the best way. Though the gameplay was better than DOOM 2016, I actually preferred the latter since Eternal's levels felt more like a silly mario level than a tense demon-infested place. I get what they were going for and they executed well, I just prefer the more serious tone.
  8. Hades (Nintendo Switch): Biggest surprise of the year for me, I didn't actually expect to like it. Hades is perfectly polished and a big step forward for integrating its excellent narrative with its roguelike structure. It's very easy to play without investing too much, making it great for unwinding. It deserves all the praise it's getting.
  9. Uncharted 2: Among Thieves (Remastered) (PS4): All the mainline Uncharted games are on this list but I enjoyed 2 the most. The set pieces were the most memorable, and I enjoyed almost every second. These games aren't as high on the list because, no matter how you dress it up, it's a pretty simple affair ultimately in terms of gameplay but it nails the style of game that it is.
  10. Sekiro: Shadows Die Twice (PS4): An amazing game in its own right, but was ultimately disappointing for me as a From Software fan. I found that what I appreciated most about Souls games was the tension of not knowing if you could make it to the next checkpoint, the terror of encountering something surprising and having to deal with it. Sekiro litters checkpoints left and right, which is of course great for its more boss-focused design, but left me far less immersed in the environments personally. I also wished I had more options for playing aggressively rather than just memorizing the parry patterns. In any case, these gripes are my personal preferences coming through and any hardcore gamer owes it to themselves to conquer this behemoth of a challenge.
  11. Tony Hawk's Pro Skater 1+2 (PS4): Pure, unadulterated fun. I was absolutely addicted to the core gameplay and the levels, especially in the first game, were so cool to explore. For me the core loop started to get stale by the time I finished all the challenges on the levels, but for those that wanted more there is almost an endless amount of bonus challenges to tackle.
  12. Uncharted 4: A Thief's End (PS4): There's definitely a strong argument that this is the ultimate uncharted game to play-- best gunplay and options in encounters, by far the best puzzles, and the delivery of the story is leagues above the rest of the series. I simply think that Uncharted 2 had the highest highs, so 4 is a tad lower. That, and the beautiful story set up was not brought together in a satisfying way; it in no way felt like Drake had earned Elena's forgiveness, but they kind just glossed over it. Still, a must play and Naughty Dog games at their best.
  13. Subnautica (PS4): I wanted to love it more than I did. I was hooked on exploring and discovering the mysteries of the alien underwater, but I think I do better with games with less of a survival focus. I got really far into the game, but didn't actually finish since eventually the slow drip of clues started to get a bit too slow for my tastes, and the survival and basebuilding began to get tedious. Minor PS4 technical issues aside though, This is a dang good survival game, and immense in a terrifying and wonderful way.
  14. Monster Train (PC): Slay the Spire is one of my all-time favorites, so I was pretty excited to be gifted this. It's a blast as a deckbuilder, and I think it was smartly designed in how it throws significant and strong rewards at you at every phase of a run, whereas StS often forces you to make the best of an iffy situation. Had a great time, but I lost interest after 15 or so hours since most runs tend to feel fairly similar. Still would absolutely recommend for StS and deckbuilding fans.
  15. Spelunky (PC): Not the hardest game I've ever played, but definitely the most unforgiving. The controls took a while to get used to but once I was engaged, the game is a tight, slick, and enthralling adventure and test of skills. Full of secrets (I've only scratched the surface) and deeply satisfying to conquer. But boy, is it unforgiving.
  16. Uncharted 3: Drake's Deception (Remastered) (PS4): Another strong entry in the Uncharted series, just a tad weaker than 2 I think. I will credit it though with having the most memorable environments and locales in any Uncharted though!

The Good:

  1. Read Dead Redemption II (PS4): *Full disclosure, I'm still playing through act 5 at the time of this post.* This one is really tough for me to fully form an opinion on. On the one hand, I think this is the most stunning and immersive open world I've ever seen. Deeply authentic towns, regions, unparalleled attention to detail, and great characters and a decent story. But the way the missions force you to do things explicitly one way with terrible hand-holding just isn't fun to me, and makes Uncharted games feel like open-world sandboxes by comparison. There's a lot of quality here and I've enjoyed many elements, but have been disillusioned by others. NakeyJakey explains what I felt far better than I can (https://www.youtube.com/watch?v=MvJPKOLDSos&t=392s). Still a good time though.
  2. God of War (PS4): Like RDR2, an incredible technical achievement, for me hands down the best looking PS4 game, best voice acting, and for most people this should be towards the top of your must-play list. At its best, the characters are great, the combat is crunchy and satisfying, and the world beautiful. I just felt that for far too often the game was far from its best-- too many combat encounters didn't feel like I was a God of War but rather smacking a giant meat sack of health, so many secrets and puzzles that I just stopped caring about because finding treasure chests isn't fun when the rpg/loot elements feel so tacked on and pointless, endlessly recycled bosses... for me it was just pretty good, nothing like the game of the generation in my eyes. That said, most people don't seem too bothered by the things I found mediocre, so the sheer spectacle (looking at you world serpent!) and great moments make this well worth the price of admission!
  3. Undertale (PC): I did not play this game the way it was meant to be played, let's say that up front. It was a gift, and I played about a half an hour every month for a year and just finally finished it. I loved the music, it was charming, and I see why people love this game so much. I think it just didn't hit those highs for me and I was left with a fairly silly little 8-bit game. Which was good. I'm glad I experienced what it had to offer but didn't leave a huge mark on me.
  4. Superhot (Google Stadia): I had wanted to play this game forever but couldn't justify spending $20 on it, so I was pleased when I got a free Google Stadia kit and got to play it free! Really neat blend of stylized retro computer flavor and a fabulous central time-stop mechanic. A great 2 hour experience but tough to recommend as more than a novelty.
  5. NieR: Automata (PS4): I have made it through 1.5 playthroughs so I know I haven't gotten the full experience, but I wasn't enjoying it enough to continue. I think every game developer though should learn from the brilliance of this game-- constantly keeping the player on its toes by not confining itself by a genre and by focusing on what's fun and cool, rather than convention. Excellent music. I get the hype, and the healthy dose of existential musings was interesting... it just didn't ultimately click for me. I can't unequivocally recommend this game to everyone, but if the premise and style stand out to you, this could be your next all-time favorite game.
  6. Star Wars Battlefront II (PS4): Picked this up for free with PS Plus, and while there's not a lot here that's that special it was honestly super nice comfort food gaming. I just enjoyed shooting stuff in really cool Star Wars settings, a franchise I love. For what it was, I had a blast, minus the fact that I personally feel Jedi/heroes really kinda ruin the game for me. Unfortunately, it also is nothing more than a basic mass multiplayer battlefield game, so don't expect anything crazy.
  7. Uncharted: Drake's Fortune (Remastered) (PS4): Definitely weaker than its successors, but still a really fun romp with trope-y but effective narrative and characters, and totally serviceable gunplay. This would be much higher on the list, and I honestly had a great time with it, but man the final third of the game was really painful to play. The switch to zombies was bad, and just wasn't fun to play through.
  8. Until Dawn (PS4): I did not think I would like this game at all, I don't care for cheesy horror and definitely am not interested in interactive movies. But if you have a significant other or group of friends to play this with, it can be a great time! I played with my wife and we were honestly pretty engaged with the characters and the story was well told and had plenty of nice jump scares. There's not much game here, but for what it is it was a neat experience.
  9. Shadow of the Colossus (Remake) (PS4): There were some incredible highlights to this game like the flying colossus and the sand worm, and the scale of the encounters with the epic music has earned this game a place as a masterpiece and classic to so many gamers. The remake looks stunning and it was exciting to see what type of colossus was up next. Unfortunately, every great moment I had was accompanied by an equally frustrating moment with mediocre controls and a couple of colossus that were so bad (looking at you, little bull/lion Celosia) that made me have to put down the game for a few days. A great game let down by some dated and poor elements.
  10. Dark Souls II: Scholar of the First Sin (PS4): Souls games are my favorites, so it pains me to put this game so low. The best areas in the game (Heide's tower, Drangleic Castle, etc) are up there with the best in the series and most of the excellent combat found in the other games is more or less present here. But I think 2/3 of the game is bogged down by drab areas that feel more like a mario level designed to kill the player more than an area that could really exist. The Iron keep was the worst offender, the area was absolutely nonsensical and like so many other areas, enemies were placed in a way designed to frustrate the player with difficulty rather than engage them with challenge. Bosses were also mostly forgettable, but I did love the Looking Glass knight and the Pursuer!
  11. Journey (PS4): Look, I'm as surprised as you that this game is on the bottom of the list. I honestly expected to love it. An artistic, beautiful marriage of environmental storytelling and unforgettable online interaction? A smooth and cathartic movement system? It has all these things, and no doubt deserves the acclaim and love it has from so many gamers. It just didn't resonate with me. Especially the ending, I felt for sure that there would be some great climax that contrasted with the struggle of the icy segment, but instead it fell a bit flat. Maybe I'll give it another try someday.

Conclusion, Gaming Patiently, and a Warning:

There you have it! I'd love to hear what surprised you in my rankings, where I'm horribly wrong, and what games you recommend I play next! Personally, I'm considering Persona 5 (though I'm not super into JRPGs), Dishonored 2 (am curious about immersive sims), and Jedi Fallen Order.
Gaming patiently is a strategy I absolutely endorse. Not only has it allowed me to form my own opinions of games independent of hype, but has allowed me to play a huge quantity of incredible games for honestly pennies. The average cost per game of everything I played this year was under $20. Now, more than ever, is an amazing time to get a PS4 and be a patient gamer, due to both the relative inexpensiveness and the sheer volume of outstanding games. I still will probably buy the big nintendo titles at launch and occasionally buy into hype, but most of the time it just isn't worth it anymore.
Finally, a friendly warning as a personal story for those of us who deeply love games and devote a lot of time to them. Like many kids, I was pretty limited by my parents growing up on what and how much I was allowed to play. I loved gaming but it was somewhat of a forbidden fruit. In college, I loved gaming and definitely played more, but still was very busy with social activities, studies, and other hobbies. Now, as a working adult with a comfortable job, I suddenly have more time and money than I have ever had in my life, and thus this giant list of games I played was created. For the first few months it was enthralling; all I wanted to do was play. Over the course of the year, however, it has become clear to me that requiring so much of my happiness and fun coming from having a game to be excited about can have some drawbacks. In the middle of a pandemic, if I'm sitting on the couch waiting for video games to make me happy and they just aren't giving me the same enjoyment that Bloodborne did when I played it for the first time, I'm just gonna be stuck there on the couch, slowly getting a bit depressed when my main source of fun isn't cutting it. So what's the point? Well, enjoy your games! Don't let anyone stop you from loving what you love. But if you start to burn out, please take care of yourself and engage in other hobbies, get outside, and keep things balanced. For me, doing so has made gaming all the sweeter.
Thanks for reading and indulging this long post!
submitted by DJ_FryTime to patientgamers [link] [comments]

Outriders - FAQ

Hey guys. So as we are slowly edging closer to release and the demo, in my boredom I've decided to create a simple FAQ as I find myself answering a lot of the same questions.
Some of these answers are lifted directly from PCF, some are just info I'm aware of myself. I will try to keep it updated with any questions asked in the comments.
Included are General questions, Demo info, Gameplay info, QOL info, and Crossplay/Multiplayer info.
EDIT: All updated now, if I have missed anything obvious I'll update this when I'm made aware.. thearcan feel free to do with this thread as you see fit
 

GENERAL

 

- When will Outriders be released?

01 April 2021

- What Platforms will Outriders release on?

Outriders will be available on PlayStation 5, Xbox Series X, PlayStation 4, Xbox One and PC (Steam & Epic). Outriders will be released on Stadia at a later date.

- What kind of game is Outriders?

Outriders is a 1 to 3 player, drop-in-drop-out co-op, third-person-perspective shooter set in an original dark and desperate sci-fi universe.

- Where can I watch the Outriders reveal trailer?

Right here. This is also on their official channel with plenty more in depth info on the game.

- Is there an official discord?

Yes here

- Is Outriders a Free-to-Play game?

No. Outriders will only require a one-off purchase of the game.

- Is Outriders a Games-As-A-Service?

No - Outriders will be a complete experience out of the box.

- Will Outriders feature Micro-transactions?

No. However the pre order bonus will be able to be purchased separately afaik.

- Will Outriders support Smart Delivery on Xbox? Will we get a free upgrade to PlayStation 5?

Yes. Anyone who purchases the game for Xbox One or PlayStation 4, will get a free upgrade to Xbox One X, Xbox Series S and PlayStation 5 respectively.

- Will Outriders support Cross-Play?

Yes. Outriders will Fully support cross-play, meaning you will be able to explore Enoch with any of your friends on any other platform. You can play Outriders from start to finish with your friends regardless of what system they own.

- Will there be DLC?

At this time we don't know, if the game does well, hopefully we will see more of Enoch.

- Will my PC be able to handle Outriders?

See here

- Why was the game delayed?

See the official response here
 

DEMO

 

- When does the Demo release?

25th February 2021

- What will the demo include?

Final details have not been announced yet. But we know it will be the first few hours of the game.

- Will my demo progress carry over to the full game?

Yes - but there will be progress caps in place. At this moment in time we know there will be a level cap, world tier cap and story progress will be capped.

- Will the demo feature crossplay?

Yes
 

GAMEPLAY

 

- Can I play all classes?

Yes, you should have 6 character slots available.

- Will I have to replay the story for each class?

Yes, as far as we know.

- Does each class have multiple skills/powers?

Yes each class has 8 skills total. Only 3 can be equipped at one time.

- Why can we only play in groups of 3?

PCF found that groups of 3 hit the sweet spot for balancing, optimisation and visibility, especially with some much going on in battle.

- How does difficulty scaling work?

The game utilises a world tier system. There are a total of 15 World tiers. In essence the more you kill, the longer you survive, the higher the world tier you unlock. Each world tier increases difficulty, but also your rewards. This can be adjusted up (to the max you have unlocked) and down at any point.

- How does endgame work?

Endgame consists of 14 expeditions, all fresh content. In essence, get to the end as fast as you can on the highest difficulty you can for the most rewards. See more here

- What if I miss a loot drop?

There is an auto loot feature in game.

- Why don't enemies drop loot in expeditions?

They do. It all just goes to the chest at the end. See clarification here

- Does that mean if I fail an expedition I don't get any loot?

No, as per the previous linked comment, you still get this loot even if you fail.

- Can I transfer loot to another character?

Yes, there is a stash system.

- How does crating and mods work?

See Here Approx 16 mins in.

- Is there an in game achievement system?

The game will feature accolade system which is something in between achievements and battle pass. It will reward you for doing actions you would normally do in gameplay with small cosmetic rewards so if you need extra motivation to repeat few side quests and spend more time in the game here it is. The system will give only cosmetic rewards and there is no way to buy your progress, it is also completely optional but completionists can have nice fun with it.

- How do armour stats work?

See an official breakdown here

- What weapons can we use?

From what we have seen you have Pistol side arms, and equip 2 primary weapons. So far we have seen Assault rifles, LMG's, Shotguns, Sub Machine guns and a variety of rifles including Snipers.

- Can I play the whole game solo?

Yes, the number of enemies etc scale depending on how many people are in your party. Expeditions are designed for 3 players, but should still be doable solo. See clarification here

- Is there PVP?

No.
 

QUALITY OF LIFE

 

- Will there be in game comms?

No - at this time there is no in built chat or ping system. See further explanation as to why this is here

- Will there be loadouts?

No, not at this time.

- Will there be a transmog system?

No, not at this time.

- Are there colourblind settings?

Yes, I believe so.

- What are the next gen upgrades for Xbox Series X and PS5?

Nothing has been confirmed yet, but we can expect some optimisation benefits etc. Suggestions that we should know for certain by the release of the demo.

- Do I have to be online to play?

Unless something has changed recently, I believe you have to be online to play.

- Is there a mass dismantle system in game?

Yes

- Is there an item protection system in game, such as item locking?

No.

- Will players be able to mod/hack their saves etc?

Alls saves are server side, so this shouldn't be theoretically possible.
 

CROSSPLAY/MULTIPLAYER

 

- Can I turn crossplay off?

Yes

- Is there a social hub?

There are hubs in game. However they will only be accessed by yourself and those within your matchmaking party.

-How does joining a friend work?

The game operates on a host based system. You join and play in the hosts world. Host migration systems should be in place if the host dc's. You can join any friend at any point once the prologue is complete.

- How does scaling work when I join a friend?

As you are in the hosts game, you play at the level and world tier setting they are at. So you will either feel OP or under geared if you join low/high level friends retrospectively. See more here

- How does loot work in a friends game?

Loot is instance based for each player. Loot drops depending on enemy level, which is in turn based on world tier. So if you are joining friends playing on substantially lower or higher world tiers. Loot drops in essence won't be much use to you.

- How will I invite cross play friends?

They have said they will utilise a friend code system.

- Is there a cross save system?

Only between similar systems - eg Xbox one to Xbox series x, or PS4 to PS5. You will not be able to cross save between platforms, eg from Xbox to PC, or Xbox to PS.
submitted by b4rn5ey to outriders [link] [comments]

Stadia really needs a good Battle Royale that supports M&KB!!

Original Stadia Founder here! I got my stadia running a day before release on Destiny 2 and was instantly blown away. I've had my pro subscription for a year an a half now.
So, my beef with Stadia and I've been saying this since day one!!! Is that we need more multiplayer competitive games. We've all heard the naysayers complain before even trying Stadia "Oh the latency/input lag will make the experience horrible". In my year and a half of playing Doom, PUBG, Serious Sam, CP2077 and Destiny 2 I have never had any issues and everything felt fluid. IME Destiny 2's pvp is great. Seriously amazing.
Also I'd like to mention, that I am not a conroller FPS player. I can play solo FPSRPG's with a controller, but I really won't unless I'm absolutely bored and have no other options. Also, when PUBG released on Stadia I stopped playing anything else and probably spent about 20 hours a week on it. Then PUBG removed M&KB support!! Wow it was such a dick move. Since then I haven't really gone on Stadia much, I'm sitting here at my desk at work. Library full of games, but nothing to play, because I don't have a controller. Also since PUBG screwed me over, someone recommended Warzone on the PS4, which supports M&KB 🤯🤯🤯Since then I've probably averaged 20 hours a week on Warzone via PS4.
Today, I'm sitting at my desk. Empty office. Wishing I could pwn some nubs but I can't.
There must be gamers on this sub that know how addictive Battle Royales are. It doesn't seem like the people over at Stadia HQ do though... Even if you look at the numbers I mean PUBG has millions of players world wide, Warzone is making a killing and of course the behemoth FORTNITE needs no explanation.
Now, of course - - I know, these types of games need a high player pool to work, that is why I am not suggestion Google develop a new game I'm saying force PUBG to support mouse and keyboard and enable crossplay!
Also call up epic games and get Fortnite! Huge player base to bring in right? I don't see why they haven't already.
Now that I think about it, why are there no Mobas or RTSs?
Command and conquer was the amazing back when I was growing up. Dota, Dota 2, LOTR Battle for middle earth, Starcraft, I could go on and on. I mean all these games were massively addictive due to the competitive nature of the games. When I grew up and life happened I stopped playing all these games. I don't think I am alone in this. Who wouldn't want to play Civ on the go? I literally still play C&C and LOTR since they are so old they run great on my potato of a laptop, issue is that the online servers have been down for 10 years!
BY THE WAY. Where are all the split screen games? Couch Multiplayer. I have two Stadia Controllers and at this point I'll mention that I own a cafe/lounge and I have my chromecast setup there where me and customers get to gaming all the time. Mostly Mortal Combat, NBA 2k20 and a bit of Serious Sam. But, there are no racing games. There are no deathmatch games(Unreal Tournament anyone?!).
It's been a year and a half and so far the quality of the service has been AMAZING! The list of titles is constantly growing but, it seems like there are so many missed opportunities. For example, modern games don't support split screen because of performance issues right? Well, Stadia should have much higher processing capabilities right? Am I wrong in saying that it would be much easier to do on Stadia? I went to game exchange the other day asking the guys for shooting game that me and my wife can play split screen? No suggestions. Good racing game we play split screen? No suggestions. There is a huuuuuge void in this market and that's what business is about. Providing what others cannot at a good price.
Let me finish this incoherent mess of a post by saying, as a business savy individual I don't understand the lack of split screen arcade games. Two player games seem like the single most effective way to introduce more people to the service. Would Netflix be what it is today if there was no way for friends to come over and watch the movie with you? As a OG gamer, it is very disappointing that they spent their development budget on a Portal knockoff when they already have a huge library of single player games and then they built Crayta which seems great, I just wish they would support it and make it playable for the average person. I could write an entire post just about how they could make Crayta's game creation easier to use and more universal so that people might actually develop something in it.
EDIT: I'd like to add a final thought.
Look at how many indie games are on this platform. Why?? Like seriously why? How much does that cost? The more games the better. It's not a bad thing to have a large library, but there are countless 2d side-scrollers available on Android and iOS. Really on PS4 as well. Steam is filled with them. Stadia gives us these games for free so I try and one every once in a while but every single time the same thing happens. 5 minutes in and I'm like wow, I will never play this again. I thought the whole point of Stadia was to get an all in one experience, PC performance, Console features, available anywhere there is wifi on any device running Android. All for one low monthly price. They should have used their budget ( which I heard they will no longer be developing Stadia exclusive games so they probably don't have a budget now ) on creating games that bring people together and games that don't work well on other platforms, but work well on Stadia.
submitted by -Zubber to Stadia [link] [comments]

WSE:CDR CD Projekt Red Analysis. Is it undervalued after the 37% drop due to Cyberpunk problems on consoles?

Background
CD PROJEKT S.A. (WSE: CDR) is a Polish video game developer, publisher and distributor based in Warsaw. CD Projekt Red, best known for The Witcher series and the recent release of Cyberpunk 2077.
The CD PROJEKT Group currently conducts operating activities in two key segments: CD PROJEKT RED and GOG.com (originally as Good Old Games).
Hierarchy
CD PROJEKT Capital Group is headed by CD PROJEKT S.A. A holding company which has five subsidiaries.
The subsidiaries are:
- GOG sp. z o.o (Similar to Steam, it is a distributor of games).
- CD PROJEKT Inc (Where all the game development happens)
- CD PROJEKT Co. Ltd (Only for selling games in China)
- Spokko sp. z o.o. (The mobile arm of CD projekt red)
- CD PROJEKT RED STORE sp. z o.o. (A new store of merchandise launched by the company)
GOG - Who have just released a 2.0 version called GOG Galaxy which subsequently entered its beta testing phase. The goal of the application is to enable players to integrate all their game shelves into a single library, to communicate with friends and to track their progress regardless of their preferred gaming platforms. Its functionality will span PC and console platforms, extending beyond the GOG.com user base. It's main selling points are that is uses the cloud, is DRM free and has a ton of old games such as Diablo, Destroy all humans etc on it's platform that Steam doesn't.
Steam is the single biggest distributor of digital games for PC, it's been dominating the market for years and has way more games than GOG does due to this. Especially as a lot of publishers do not want to host their games DRM free which GOG requires. It's very difficult to predict the future of GOG because Steam is a private company so we don't have access to it's numbers.
However the big benefit of GOG is that CD Projekt Red can sell and promote it's games directly through their own platform. The benefit being a much bigger margin on each game sold as 100% of the profit goes to CD Projekt red if a game is sold on GOG, whereas on Steam they take a 20% cut for the first $50m revenue of Cyberpunk. One third of all digital PC preorders for Cyberpunk 2077 sales were on GOG which is an incredible achievement by CD Projekt Red considering Steams dominance.
This is probably the reason why CD Projekt Red has such a huge operating margin from 30% to 50% in recent years. They are involved in the entire process of making and selling their games.
GWENT: The Witcher Card Game is the first multiplayer game developed by the CD PROJEKT Group. It has been a hugely successful and highly rated game (which is impressive considering it's their first mobile multiplayer game). The reason why this game is important for the future is because multiplayer is the key to the cash machine which is microtransactions which the card game has.
Cyberpunk was released recently and had been in development for many years. It's sold very well but less than analysts expectations and there has been serious problems on console versions which led to sony removing cyberpunk 2077 from it's PS store for the time being. This caused the companies stock to plummet 37% recently.
I'll get into the numbers at the bottom for my reverse DCF that I did.
Cyberpunk Online multiplayer will definitely come at some point within the next couple of years. The reason being is that after GTA Onlines unbelievable success and constant revenue generation for Take Two then it makes sense to try and replicate this with Cyberpunk. This multiplayer will feature microtransactions and in my opinion is the way Cd Projekt red can really make the big $$ in the future. Microtransactions for cosmetic items like in game skins or packs (like fifa) are easy to implement and have huge operating margins as they take 0 CAPEX and virtually no time to implement due to being some simple code and designs. Here's a quote taken from their 2019 Annual Report for Key Sources Of Revenue:
■ sales carried out through optional microtransactions in GWENT: The Witcher Card Game (incl. kegs and meteorite dust) via GOG, proprietors of console platforms (PlayStation, Xbox) and App Store (Apple)
Risks
There are some huge risks with cd projekt red, here are the main ones:
- Neither IP, The Wither or Cyberpunk 2077 is owned by CD Projekt since the two series are based on a series of novels and a tabletop RPG respectively. So they would need permission from these license holders (the creators I think) to be able to do other spin offs for them. While it is likely the permission will be given due to the huge successes it's not a certainty.
- CD Projekt Red relies on a couple of block busters to make 80% of their revenue and earnings. The Witcher 3 and Cyberpunk 2077 are the only revenue generates the company has (apart from GOG). If CD Projekt red messes up either of these huge IP's in the future (or like they just have with the console versions of Cyberpunk) then you can expect a huge and sudden stock price drop and potential damage to the company.
- Because of the few but huge releases, CD Projekt Red has very volatile earnings and revenue making it very hard to predict, similar to Take Two Interactive. You can see in the following picture how sales drop a lot after release.
Co-Founders and Board History
CD PROJEKT has a very long tenure of the management board, all at least 10 years and 3/5 of them 20+ years. Insiders have a significant stake in CD Projekt red's stock, including the joint CEO's. This is great news for shareholders as the insiders have a big incentive to make the company work as they have big stakes in the company.
Company shareholding structure is made up of the following people:
- Marcin Iwinski (Joint CEO & Co-Founder) is 13%
- Michal Kicinski (Ex Joint CEO & Co-Founder) is 11%
- Piotr Nielubowicz (VP, CFO) is 6%
- Adam Kicinski (President & Joint CEO) is 3%
Incentives for management:
Management goals are based 80% on net earnings and 20% on SP over the WIG index.
These are poor goals in my opinion. Net earnings can be enhanced by poor acquisitions and stock price is meaningless and should be ignored in incentives as it can produce short term motivations.
Management hit the majority of their goals for year 2019.Their goals going forward:
Goals for 2020-2025 Aggregate Net Income: 8,300 PLN or 1,660 PLN a year.
Optimistic goals for 2020-2025 Aggregate Net Income: 10,000 PLN or 2,000 PLN a year.
These goals seem too high in my opinion. Especially after their cyberpunk flop on consoles but it's still possible.
Competitors
CD PROJEKT is well known for its biggest sales on The Witcher and Cyberpunk 2077 hype. However, there’s a lot of gaming industries that compete with one another.
Thus comparing its competitors such as Take-Two Interactive, Electronic Arts (EA), Activision Blizzard has more diversified games and games produced more frequently compared to CD PROJEKT RED.
CD Projekt Red's risk in terms of competitors is releasing a big game that clashes with another big game such as GTA 6. However all gaming companies have a good tailwind right now due to COVID restrictions and microtransactions are lifting all gaming companies margins. A rising tide lifts all boats.
Industry
- CAGR 2019-2024 Video games and e-sports growth expected to be 7% (source: PWC Global Entertainment & Media Outlook 2020–2024).
- In 2019 the strongest strong growth was observed in the mobile and console segments. The former grew by 9.7%, reaching 68.2 billion USD, while the latter grew by 7.3%, reaching 45.3billion USD. The PC market reached a volume of 35.3 billion USD, having increased by 2.8%.The largest share of the global videogame market is currently held by mobile devices (46%), 80% of which are smartphone releases. Gaming consoles come in second at 30%, followed by the PC 24%. Mobile devices are projected to retain their top position, with their corresponding market volume increasing by 11.2% annually (on average) over the next three years. According to estimates, the volume of the global mobile game market will reach 93.6 billion USD by 2022 (it currently stands at 68.2 billion USD).
You can see from the above as to why CD projekt red is branching out to smartphones and China.
Reverse DCF
Here's the original post and reverse DCF because stocks does not allow images: https://www.reddit.com/UndervaluedStonks/comments/kofhq7/wsecdr_cd_projekt_red_analysis_is_it_undervalued/
Conclusion
It's been extremely difficult to project CD Projekt Red and even after doing research I am still very unsure on a bunch of variables. In my opinion the markets assumptions of CD Projekt Red's growth and margins as shown above in the reverse DCF is perfectly acceptable to me. Therefore I would not buy their shares unless they dipped to around 210 zloty~ as I don't think they are undervalued yet. given the risks.
Please comment if you see anything wrong with my valuation. This was a very difficult one for me.
Thanks
submitted by krisolch to stocks [link] [comments]

WSE:CDR CD Projekt Red Analysis. Is it undervalued after the 37% drop due to Cyberpunk problems on consoles?

Background
CD PROJEKT S.A. (WSE: CDR) is a Polish video game developer, publisher and distributor based in Warsaw. CD Projekt Red, best known for The Witcher series and the recent release of Cyberpunk 2077.
The CD PROJEKT Group currently conducts operating activities in two key segments: CD PROJEKT RED and GOG.com (originally as Good Old Games).
Hierarchy
CD PROJEKT Capital Group is headed by CD PROJEKT S.A. A holding company which has five subsidiaries.
The subsidiaries are:
- GOG sp. z o.o (Similar to Steam, it is a distributor of games).
- CD PROJEKT Inc (Where all the game development happens)
- CD PROJEKT Co. Ltd (Only for selling games in China)
- Spokko sp. z o.o. (The mobile arm of CD projekt red)
- CD PROJEKT RED STORE sp. z o.o. (A new store of merchandise launched by the company)
GOG - Who have just released a 2.0 version called GOG Galaxy which subsequently entered its beta testing phase. The goal of the application is to enable players to integrate all their game shelves into a single library, to communicate with friends and to track their progress regardless of their preferred gaming platforms. Its functionality will span PC and console platforms, extending beyond the GOG.com user base. It's main selling points are that is uses the cloud, is DRM free and has a ton of old games such as Diablo, Destroy all humans etc on it's platform that Steam doesn't.
Steam is the single biggest distributor of digital games for PC, it's been dominating the market for years and has way more games than GOG does due to this. Especially as a lot of publishers do not want to host their games DRM free which GOG requires. It's very difficult to predict the future of GOG because Steam is a private company so we don't have access to it's numbers.
However the big benefit of GOG is that CD Projekt Red can sell and promote it's games directly through their own platform. The benefit being a much bigger margin on each game sold as 100% of the profit goes to CD Projekt red if a game is sold on GOG, whereas on Steam they take a 20% cut for the first $50m revenue of Cyberpunk. One third of all digital PC preorders for Cyberpunk 2077 sales were on GOG which is an incredible achievement by CD Projekt Red considering Steams dominance.
This is probably the reason why CD Projekt Red has such a huge operating margin from 30% to 50% in recent years. They are involved in the entire process of making and selling their games.
GWENT: The Witcher Card Game is the first multiplayer game developed by the CD PROJEKT Group. It has been a hugely successful and highly rated game (which is impressive considering it's their first mobile multiplayer game). The reason why this game is important for the future is because multiplayer is the key to the cash machine which is microtransactions which the card game has.
Cyberpunk was released recently and had been in development for many years. It's sold very well but less than analysts expectations and there has been serious problems on console versions which led to sony removing cyberpunk 2077 from it's PS store for the time being. This caused the companies stock to plummet 37% recently.
I'll get into the numbers at the bottom for my reverse DCF that I did.
Cyberpunk Online multiplayer will definitely come at some point within the next couple of years. The reason being is that after GTA Onlines unbelievable success and constant revenue generation for Take Two then it makes sense to try and replicate this with Cyberpunk. This multiplayer will feature microtransactions and in my opinion is the way Cd Projekt red can really make the big $$ in the future. Microtransactions for cosmetic items like in game skins or packs (like fifa) are easy to implement and have huge operating margins as they take 0 CAPEX and virtually no time to implement due to being some simple code and designs. Here's a quote taken from their 2019 Annual Report for Key Sources Of Revenue:
■ sales carried out through optional microtransactions in GWENT: The Witcher Card Game (incl. kegs and meteorite dust) via GOG, proprietors of console platforms (PlayStation, Xbox) and App Store (Apple)
Risks
There are some huge risks with cd projekt red, here are the main ones:
- Neither IP, The Wither or Cyberpunk 2077 is owned by CD Projekt since the two series are based on a series of novels and a tabletop RPG respectively. So they would need permission from these license holders (the creators I think) to be able to do other spin offs for them. While it is likely the permission will be given due to the huge successes it's not a certainty.
- CD Projekt Red relies on a couple of block busters to make 80% of their revenue and earnings. The Witcher 3 and Cyberpunk 2077 are the only revenue generates the company has (apart from GOG). If CD Projekt red messes up either of these huge IP's in the future (or like they just have with the console versions of Cyberpunk) then you can expect a huge and sudden stock price drop and potential damage to the company.
- Because of the few but huge releases, CD Projekt Red has very volatile earnings and revenue making it very hard to predict, similar to Take Two Interactive. You can see in the following picture how sales drop a lot after release.
Co-Founders and Board History
CD PROJEKT has a very long tenure of the management board, all at least 10 years and 3/5 of them 20+ years. Insiders have a significant stake in CD Projekt red's stock, including the joint CEO's. This is great news for shareholders as the insiders have a big incentive to make the company work as they have big stakes in the company.
Company shareholding structure is made up of the following people:
- Marcin Iwinski (Joint CEO & Co-Founder) is 13%
- Michal Kicinski (Ex Joint CEO & Co-Founder) is 11%
- Piotr Nielubowicz (VP, CFO) is 6%
- Adam Kicinski (President & Joint CEO) is 3%
Incentives for management:
Management goals are based 80% on net earnings and 20% on SP over the WIG index.
These are poor goals in my opinion. Net earnings can be enhanced by poor acquisitions and stock price is meaningless and should be ignored in incentives as it can produce short term motivations.
Management hit the majority of their goals for year 2019.Their goals going forward:
Goals for 2020-2025 Aggregate Net Income: 8,300 PLN or 1,660 PLN a year.
Optimistic goals for 2020-2025 Aggregate Net Income: 10,000 PLN or 2,000 PLN a year.
These goals seem too high in my opinion. Especially after their cyberpunk flop on consoles but it's still possible.
Competitors
CD PROJEKT is well known for its biggest sales on The Witcher and Cyberpunk 2077 hype. However, there’s a lot of gaming industries that compete with one another.
Thus comparing its competitors such as Take-Two Interactive, Electronic Arts (EA), Activision Blizzard has more diversified games and games produced more frequently compared to CD PROJEKT RED.
CD Projekt Red's risk in terms of competitors is releasing a big game that clashes with another big game such as GTA 6. However all gaming companies have a good tailwind right now due to COVID restrictions and microtransactions are lifting all gaming companies margins. A rising tide lifts all boats.
Industry
- CAGR 2019-2024 Video games and e-sports growth expected to be 7% (source: PWC Global Entertainment & Media Outlook 2020–2024).
- In 2019 the strongest strong growth was observed in the mobile and console segments. The former grew by 9.7%, reaching 68.2 billion USD, while the latter grew by 7.3%, reaching 45.3billion USD. The PC market reached a volume of 35.3 billion USD, having increased by 2.8%.The largest share of the global videogame market is currently held by mobile devices (46%), 80% of which are smartphone releases. Gaming consoles come in second at 30%, followed by the PC 24%. Mobile devices are projected to retain their top position, with their corresponding market volume increasing by 11.2% annually (on average) over the next three years. According to estimates, the volume of the global mobile game market will reach 93.6 billion USD by 2022 (it currently stands at 68.2 billion USD).
You can see from the above as to why CD projekt red is branching out to smartphones and China.
Reverse DCF
StockMarket does not allow images so you will need to view my user to see the reverse DCF krisolch if you want to see it.
Conclusion
It's been extremely difficult to project CD Projekt Red and even after doing research I am still very unsure on a bunch of variables. In my opinion the markets assumptions of CD Projekt Red's growth and margins as shown above in the reverse DCF is perfectly acceptable to me. Therefore I would not buy their shares unless they dipped to around 210 zloty~ as I don't think they are undervalued yet. given the risks.
Please comment if you see anything wrong with my valuation. This was a very difficult one for me.
Thanks
submitted by krisolch to StockMarket [link] [comments]

On Epic's 2nd anniverary, let's look back at what has happened in the last ~365 days

EDIT 1: Added more sources, more info, corrected some typos.
I want to make a follow up to this post, in hopes of chronicling Epic's 2nd year as a "store". I will most likely forget things, so please let me know if there's things I can add. You can also check the 2020 sticky for even more info
1) After purchasing Psyonix, Rocket League has gone free to play, has lost Mac and Linux support, have changed the UI to something people don't like. They've also required you to use an Epic account, even if you're still playing on Steam. They have also removed the crate/keys system and replaced it with a generic FOMO rotating item shop a la Fortnite. Not to mention that within hours of Rocket League moving to Epic Online Services, the game essentially didn't work at all. They also had to bribe people with a $10 coupon to claim (not even install) a popular free to play game.
1.5) Speaking of Epic Online Services, it turns out that it's really, terribly badly designed, and any game using it as a backbone can be taken apart pretty easily
2) Like every other "feature" they rush out and barely works, the mod support they've added is in beta, and only works with one game right now.
3) Similar to Mods, they've also released a wishlist for their store, almost a year and a half after launch, but for some reason has a completely arbitary 50 item limit
4) They've also added achievements, but as is tradition for Epic they are implemented in such a bad way that you can only look at your achievements while in game using a keyboard shortcut. What's even funnier is that it took Epic longer to add achievements in 2019/2020 than it did Steam over a decade ago. I guess the technology just isn't there yet?
5) Still no shopping cart, community forums, reviews, profiles, universal chat and many other features consumers expect as basic features in 2020
6) Two years into their store and the stability of the store/client goes to shit for everyone randomly, and especially when a Fortnite event is happening, preventing paying customers from accessing the products they own
7) Their launcher is randomly causing certain Ryzen CPUs to idle about 20C higher than normal if you just have the launcher open. Epic has since clarified it's a "bug" and a fix is on the way
8) The amount of games Epic is nabbing as exclusives is dropping hard. Is it because the studios don't see it as beneficial? Or is it because Epic is realizing that continuing to bleed money for games no one is buying probably isn't smart to do for two years straight? Maybe it's both
9) Fall Guys alone has earned more in revenue for the devs alone in 22 days what Epic has earned from 130+ games combined in a year, even with Epic's smaller cut. Proving once again that a lower revenue cut doesn't mean anything if no one buys your products anymore
10) Tim Sweeney, everyone's favorite manchild, continues to spend most of his days arguing with people on Twitter. He also still talks mad shit about the platform even though he's supposedly trying to "save it". Maybe it has something to do with Sony giving them $250 million. I suggest following him on Twitter because he makes a fool of himself constantly. Call him out on some BS and you might have the pleasure of him blocking you from hurting his feelings with the truth, like how the PS5 Unreal demo on PS5 runs better on PC at the same specs/resolution
11) As an adendum to 10, Timmy loves using the official Epic Games Store Twitter account to constantly remind people that they broke broke Apple's "unfair" rules and took them to court when Apple punished them for breaking contract. Currently the lawsuit is pending trial, but so far Epic has been bent over a barrel and spanked by the judges. He has made comments saying his fight with Apple is similar to civil rights, has copied Apple's 1984 commercial, has made a skin in game mocking Tim Cook, and even sent influencers merch to keep their "#freefortnite" trending. This is a long topic, and I suggest watching Hoeg Law's playlist on the matter. It's long, but goes into extreme detail on why Epic's lawsuit is nothing more than tantrum FUD. Apple has since lowered their revenue cut to 15% for apps that make under $1m in revenue a year, which applies to well over 90% of app makers. Naturally, Tim Sweeney is not happy because it was never actually about the cut for smaller devs, he wanted the cut lowered for himself for more money
12) Fortnite has added both an optional subscription to the game on top of a system where you can get rewards for getting friends who've stopped playing to play more. This is all happening while Fortnite is losing revenue month after month, year after year
13) while not closely related to Epic, Tim is still friends with Randy Pitchford, a guy who used a social/racial issue in George Floyd's death to advertise a game about killing pigs (cops), and who’s company recently published a game called Godfall as an Epic exclusive (and the game is pretty terrible too). Randy is notorious in the Epic community, when early on in the launcher he made snide "promises" that Steam would be a dying store in 5 to 10 years, and who said that by the time BL3 launched on Epic, the client would be feature complete (SOURCE NEEDED)
14) Epic Games is still extremely bad at paying pros and creators their earnings due to "payment issues"
15) Probably in order to continue boosting "monthly active users" (The only stat Epic ever gives, as if its important when those users aren't spending money), Epic Games has added Spotify to the client for download.
16) unlike the first year, where Epic released their revenue numbers, top selling games, and other information with tons of doublespeak to hide their horrible performance (The average account spent a little over $2 for the entire year); they have not released 2020 numbers yet.
17) As posted in the previous year roundup's number 14, Epic Games Store still has an issue with Ubisoft games, where if you buy a Ubi game on EGS, and then install it, it will launch Uplay and install the game a 2nd time

If you have anything to add, please let me know and I'll update this post once I wake up.
submitted by CottonCandyShork to fuckepic [link] [comments]

My Big Recommendations List for the Steam Winter Sale

This has been an absolutely miserable year but finally it’s coming to an end, and even looking up now that Facebook and Google are being sued by Federal and State governments. If you played Cyberpunk I’m sure you’ll also have your fingers crossed that both companies get the sledgehammer into little pieces, with Amazon and the App Store soon to follow. Next year is up in the air right now; it could be the year XR is completely strangled by those soulless corpo’s at Facebook, or it could be the year that OpenXR, anti trust action, and consumer apathy towards VR cut their legs out from under them. Things look completely up in the air at this point. So take the holidays and enjoy VR while you still can, next year we might just be playing Valve’s Citadel while the ship goes down.
Well Steam’s Winter Sale is here and it’s a great time to pick up a lot of great games, hidden gems, and so on. This is my list of games to pick up. Some of them are the best prices these games have ever had. I categorized them by price tier, and I put a few standouts in bold either because they’re a great game or a great deal, or both.
Merry Christmas
[I also made a hardware guide for headsets and PC components, a guide to using steamVR, a guide about how to use the Index for AR, and a master acab list of great VR games, demos, and software]
The Sale ends on January 5th at 10AM PT






Also worth taking a look at, over at Fanatical they’re doing a “make your own bundle.” 2 games for $6.99, 3 games for $9.99, 5 games for $14.99
submitted by OXIOXIOXI to Vive [link] [comments]

31m lookin For a gaming buddy PS4/PSVR/PC

Must be 18+, friendship only please, LGBTQ+ friendly. I live a “alternative lifestyle” and wouldn’t want folks judging me either so anyone who is judgmental on how others should live their life’s need not apply,
I got a little of everything minus sports/racing games but I’m still transitioning from console to pc so more of my multiplayer games are on PS4.
I’m just some disabled vet with too much time on my hands, lost my gaming crew and could use another. I don’t really play PvP games anymore as I prefer to work together and stay away from trash talking others.
If you play No Man’s Sky, Monster Hunter, red dead online, PSO2, minecraft or games like that then feel free to comment or dm I suppose. No, I don’t play GTAonline so please don’t try to get me to play it with you. The farthest I’ll go is Fall guys or maybe Overwatch when it comes to PvP but dibs on Mercy as I prefer support.
submitted by PunkRock9 to lonely [link] [comments]

The Ultimate guide for OFFLINE features, split-screen, Bots, LAN Play in Cold War

1.11 UPDATE NEW FEATURES ZOMBIES HAS SPLIT SCREEN OFFLINE NOW!

1.11 update news

-Zombies now allows 2 player split-screen in offline, you can add a controller as well as start/boot the match fine, however the same issues persist with offline split-screen, visual/menu glitches/bugs just like the normal multiplayer split-screen
-Multiplayer offline split-screen is working again, it seems to have all the same issues it had prior to the 1.09 update where it got broken, rough menus, class selection not working in certain scenarios, I've also found Nuketown 84 in split-screen will crash every time it loads into the match...etc etc.
- RAID and PINES map are available offline now
-Prop hunt is available offline now, however no bot support.

1.10 update - literally nothing added for offline

1.09 update - literally nothing added for offline

KNOWN MAJOR OFFLINE ISSUES/BUGS all present in latest 1.08 'season one' version (tested on PS4/PS5) Please read these as it may answer some questions instead of posting a comment.

*NEW BUG/GLITCH as of V.08\*
- V1.08 you can no longer play split-screen offline, when adding player 2, it will attempt to add player 2 and just fail each time....
- when playing split-screen multiplayer (versus) player 2 can do create-a-class but only edit the main weapon, they can not edit any attachments
- when playing split-screen multiplayer (versus) often player 2 can not select a class when starting the match at all.

- offline zombies has no option for split-screen or adding a controller when playing offline period (unsure if this is a glitch or the fact zombies has no split-screen option offline at all
- online zombies, has the option to add a second player for split-screen, but even when you do this the game won't launch and will often come up with a error stating this mode has exceeded the maximum amount of players, (unsure if ths is a glitch or the fact zombies isn't supposed to be split-screen at all)
- Search and Destroy and VIP Escort modes, do not support offline bots at all
- the maps Armada and Crossroads do not support offline bots at all currently for any mode
- the maps Armada and Crossroads have a small variant for normal modes, however when playing VIP escort mode only, you get the full expanded large scale combined arms map (with vehicles) however again no offline bot support, unsure if this is a glitch or not.
- various interface/menu bugs within the menus/lobbys
- multiple instances of glitches when playing in split-screen, gunsights missing/notloading, hands dissappearing etc etc.
- multiple settings not working, loadout restrictions settings completely broken and not working right, guns misnamed, M82 is called the XM4 etc and turning off or enabling what is supposed to be the M82 turns off both or enables both the M82 and XM4, really broken.
- I have to do more testing but I've had two instances on PS5 where my campaign save will dissappear completely after playing split-screen multiplayer.
- unsure if a glitch or designed this way.
If you find any bugs/issues or fixes that I haven't do let me know in the comments or flick me a PM, Finding new stuff every time I play it.
I'll endeavour to keep this guide updated over the next couple of months, do be with me as I can't update EXACTLY on time every time a new update comes out..
All testing done with the PS4 and PS5 version of the game (v1.03) (now updated to V1.07)
I have updated the game now to V1.05, I can confirm nothing has changed for offline with this update, what is down below is still current including no OFFLINE split-screen option for Zombies and the Crossroads/Armada maps still do not support bots.
I now have the PS4 as well as the PS5 version of the game, It's exactly the same, nothing additional, no extra bots/maps/modes/features, exactly the same issues, exactly the same stuff.
Some people are asking about the Dualsense for it, it's neat, the guns all feel slightly different, so the resistive triggers have different 'pulls' for different weapons, big LMGs the aiming trigger is a slow steady pull where as a pistol is very lightweight and barely any resistance, the vibration stuff, pretty standard, although again every gun feels a little different, nothing mind blowing, but neat feature. Astros Playroom on the other hand is amazing for the dualsense.
All testing done on PS4 Pro and PS5, running in an offline environment, no internet on the console, boot from cold startup, booting up Black Ops Cold War OFFLINE and playing OFFLINE.
This guide is aimed at people who enjoy the offline part of Call of Duty (yes there are people like us) If you play online thats fine, no need to make a stupid comment like "why are you playing offline in 2020 what a loser etc etc"
I've done this for several years, this guide is for fans of offline play and aimed to get CORRECT information to people who need it

FAQ Starts here

What do you mean when you use the word OFFLINE?
To clear up any confusion as many people seem to confuse the terms OFFLINE and LOCAL PLAY, these are two VERY different things.
If I use the word OFFLINE in this guide at any point, I mean OFFLINE, no internet on the console, no WiFi, no Ethernet, Console as well as game has been cold booted with NO INTERNET WHATSOEVER.
Can you play Call of Duty Black Ops Cold War OFFLINE without an internet connection?
Yes once your game is at version 1.03 (latest current version at time of release) You can play the game fully offline.
Like Modern Warfare 2019, the game is quite large (100.4GB for PS4 at of time of writing) It also like Modern Wafare 2019 is divided into PACKS
The Base game has the following PACKS, which you need to have installed if you want to play every mode available.
Call of Duty: Black Ops Cold War Single Player LicenseCall of Duty: Black Ops Cold War Multiplayer License
Call of Duty: Black Ops Cold War Zombies License
Call of Duty: Black Ops Cold War - Campaign 1
Call of Duty: Black Ops Cold War - Campaign 2
Call of Duty: Black Ops Cold War - Campaign 3
Call of Duty: Black Ops Cold War - Multiplayer Base Install
Call of Duty: Black Ops Cold War - Zombies Base Install
Call of Duty: Black Ops Cold War - Dead Ops Arcade Pack
Call of Duty: Black Ops Cold War Content 1 - 6 License (1 file for each) ( I believe this is just DLC stuff)
The console versions like WWII, Black Ops 4 and Modern Warfare 2019 will work OFFLINE after patching/updating, the PC version however due to Battlenet is ONLINE ONLY, even for Campaign/offline bots.
Can you install and play Black Ops Cold War from the disc without installing any updates/patches?
No you can not, like Call of Duty WWII, Black Ops 4, and Modern Warfare 2019 before it, the physical copies of the game do not contain all the files nor can you play the full experience OFFLINE via the disc only, you can only play a few multiplayer maps vs bots, thats it.
*A MANDATORY INSTALLATION/UPDATE IS REQUIRED FIRST\*
Can you play the Campaign OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games campaign will be playable OFFLINE.
Can you play the multiplayer (versus) OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
Can you play the Zombies mode OFFLINE?
Yes as mentioned before, as long as you have updated your game to the minimum version of 1.03 (latest current release) the games multiplayer will be playable OFFLINE.
**Can you play the Zombies Onslaught mode OFFLINE? (exclusive to PS4/PS5 for 1 year)**yes
Is there Split-screen support in mutliplayer versus?
Versus Multiplayer has 2 players split-screen per console maximum
Is there split-screen support in Zombies?
EDIT: Version 1.11 has finally added the ability to play zombies OFFLINE split-screen, however its still rough, but it does work.
Is there co-op campaign or split-screen campaign?
Campaign is single player only.

What does the aspect ratio for split-screen look like? Is there any 'black bars' on the sides?
Split-screen for multiplayer versus has both Vertical and Horizontal options.
Horizontal split-screen (TOP and BOTTOM) has black bars on the left and right.Vertical split-screen (LEFT and RIGHT) has black bars on the top and bottom.
Is there OFFLINE LAN support, (2 or more systems connected offline for multiplayer) ?
You can play 2 players PER CONSOLE in multiplayer versus. Zombies is ONE PER CONSOLE currently, LAN is broken though unless you go online and download temporary hotfixes, so basically you need all consoles to be online, connected to servers, get hotfixes (so every game/console is on the same version and then it will work) this is the exact same issue Modern Warfare has. Its stupid. true proper OFFLINE LAN play is pretty much broken in the last two CODs.

OFFLINE BOT SUPPORT

Is there offline bot (AI Enemies/teammates) support?Which modes support them?How many Bots per mode?
Yes there are offline bots
you can have a total of 12 players in each core game mode, so if playing SOLO, you can have 11 bots.
I can confirm if playing split-screen you can still have 11 bots in the game total.Previous versions of the game only supported 7 bots in TDM and FFA game modes, this was fixed in V1.07. all modes support 11 bots.
you can not add bots to the Crossroads or Armada maps at all.
VIP Escort and Search and Destroy game modes do not support offline bots.
Can you make assymetrical/uneven teams?
Yes, however you can't go over the maximum of 6 players per each team,
So you can't for example do a team death match with you on one team vs 11 bots on the other team.
6 v 6 max
How many players can play each mode? (assume bots means players too here)
2 REAL players in split-screen and up to 11 bots (6 players/bots per team)
Edit: I didn't notice before as I mainly play objective modes not FFA or Team Deathmatch,
If you play Free-for-all or Team Deathmatch the bots cap at 7, not 11
What difficulties are there for the bots?
Recruit, Regular, Hardened, Veteran
are there loadout restrictions and can we force the bots to use certain loadouts?
There is an option for loadout restrictions in the menu, however It dosen't affect bots, you can turn off custom classes but sadly there again is no option to set what the DEFAULT classes are (like how Modern Warfare Remastered allows)
Right now the restrictions screen is VERY broken, half of the weapons are sharing the same name, for example the M82 Sniper rifle is incorrectly labelled as the XM4 (assault rifle) I turned off EVERYTHING but the M82 but it has the XM4 enabled (as its obviously broken) I have turned off everything but the XM4 and there are still weapons that are accessible.
So hard one to test right now, It's restricting some weapons but I can only tell from the player side no the bot side, Patches are needed to test this feature properly.
are there friendly/teammate bots for Zombies mode?
No there are no friendly AI/teammates/bots in Zombies mode.
What are the bots like, and how do they play?
I've had a quick go (I'll update this more later) but they feel like how they did in MW 2019.

Create-a-Class/Loadouts/Customisation

Is there an offline progression system? or is everything unlocked for offline play?
There is no offline progression system, everything is unlocked from the start, all attachments, gear, weapons etc is available offline from the start
What about customisation/camos etc?
Yes you can apply camos, change reticles offline, it looks like everything is unlocked here
What is available in offline create-a-class?
A ton, I'll add a video in the comments later with a showcase of everything, it's comparable to how MW was at launch.
How many custom classes can you have? can you save/rename them?
You can have 5 custom classes per player offline, yes you can rename/save them.
What Operators are available offline?
All launch Operators are available offline
NATO:
Mil-Sim:
HunterSong
Operators:
ParkAdlerBakerSimsWoods
Warsaw Pact
Mil-Sim:
VargasPowers
Operators:
PortnovaBeckGarciaStone

Multiplayer VERSUS


What game modes are available offline?
Team DeathmatchFree-For-AllSearch & DestoryDominationHardpointControlVIP Escort
What about the Larger Combined Arms modes?
Although the maps like Crossroads (which was the big snowy map in the beta with snowmobiles etc) are here, these are not the combined arms versions, these are smaller cut down versions of these maps, you can only do 6 v 6 in offline.
Is there a realism mode? or Hardcore Mode?
No realism mode, there is no hardcore 'mode' like MW2019, however there are Hardcore versions of TDM, FFA, SND, and DOM.
What multiplayer maps are available?
ArmadaCartelCheckmateCrossroadsGarrisonMiamiMoscowSatelliteNuketown 84 (added for offline in update V1.07)
What interesting custom game settings are there? anything different/new?
Nothing out of the ordinary, all pretty standard fare at launch.
Can I save custom game modes OFFLINE?
Yes you can save them.

Zombies

Is everything unlocked for create-a-class?
Yes, everything is unlocked, it's the same weapon selection from multiplayer versus, however you get 1 weapon, not 2, and a field upgrade which are zombies themed special powers.
Is there settings like in Black Ops 4, where you could adjust zombies/custom game settings?
Sadly no, it seems very scaled back more like the normal zombies modes from the older Black Ops games.
What modes are available for zombies offline?
Round based (standard zombies)Dead Ops arcade 3 (top down twin-stick shooter mini game mode)Onslaught (PS4/PS5 Exclusive for 1 year)
What maps/scenarios are available for offline zombies?
Round based (standard zombies)
Die Maschine
**Dead Ops Arcade 3 (mini game)**Rise of the Mamaback
Onslaught
Moscow (same as the multiplayer Moscow map....just with zombies)
What is onslaught mode anyway?
so its basically a VIP escort thing, you have a floating orb, that has a protective cirlce around it, you need to stay in the circle to live, zombies come at you, you shoot em, orb moves to a new location, rinse and repeat. Neat but you aren't missing much if you are a PC/Xbox player.
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Last day of the Steam Winter Sale! Here's my recommendations list.

This has been an absolutely miserable year but finally it’s coming to an end, and even looking up now that Facebook and Google are being sued by Federal and State governments. If you played Cyberpunk I’m sure you’ll also have your fingers crossed that both companies get the sledgehammer into little pieces, with Amazon and the App Store soon to follow. Next year is up in the air right now; it could be the year XR is completely strangled by those soulless corpo’s at Facebook, or it could be the year that OpenXR, anti trust action, and consumer apathy towards VR cut their legs out from under them. Things look completely up in the air at this point. So take the holidays and enjoy VR while you still can, next year we might just be playing Valve’s Citadel while the ship goes down.
Steam’s Winter Sale is here and it’s a great time to pick up a lot of great games, hidden gems, and so on. This is my list of games to pick up. Some of them are the best prices these games have ever had. I categorized them by price tier, and I put a few standouts in bold either because they’re a great game or a great deal, or both.
Merry Christmas
[I also made a hardware guide for headsets and PC components, a guide to using steamVR, a guide about how to use the Index for AR, and a master acab list of great VR games, demos, and software]
The Sale ends on January 5th at 10AM PT

Bargain Price Tier

Game Price Discount Description
PAYDAY 2 $0.99 -90% Has a full VR mode that makes the whole game VR and lets you play with flatscreen players. It’s a lot more impressive than you would expect, especially at this price (free with the base game). It has two handed guns and crossplay with non VR players, etc
Half-Life 1 $1.99 -80% Use the community mod to play this in VR
Half-Life 2 $1.99 -80% You need to use Garry's Mod to run this in VR but the whole game works.
Naked Sun $0.59 -90% Two hand wave shooter style game where you’re being moved through a robot city and fighting off enemies with guns and a shield.
Scanner Sombre $1.49 -75% Spelunking through echolocation and a great art style. At this price and with this concept I’d say it’s definitely something to experience in VR.
Steady $2.49 -50% Like the lockpicking puzzle from Alyx or those boardwalk games where you move a ring over wire without touching them together. 50 levels.
Windlands $1.99 -90% The first windlands game, it’s a grappling hook style adventure exploration game.
Evolution VR $0.49 -51% This is like that first phase of Spore, where you’re an amoeba eating larger ones and evolving with new limbs. I consider it a steal at this price, although it’s going to become free soon according to the devs.
PROZE: Enlightenment $2.99 -85% Puzzle adventure game set in the tundra
Evil Robot Traffic Jam HD $0.99 -80% Tower Defense
Interkosmos $3.34 -33% A space survival game where you’re sitting in a tiny broken space capsule and have to make it back to earth.
Neonwall $0.99 -90% Guide a ball through neon obstacle puzzles
Spuds Unearthed $2.99 -75% RTS TD type thing. I found its balance super frustrating when I tried it but it has a lot of polish and this price is great.
Squishies $2.49 -75% Puzzle game with nice art that looks polished
Zooma VR $2.03 -66% Look at the steam page, it’s basically an adaptation of that arcade game where you shoot colored balls at other colored balls to match them up and pop them.
Obstruction : VR $3.19 -68% Surreal motion puzzle boxes
Fingers: Mini Games $1.94 -35% Screw around with finger physics mini games with your index controllers.
Chroma Lab $2.99 -40% Particle simulator that’s kind of trippy
Drone Hero $0.99 -90% Drone obstacle course game
Defendion $2.19 -80% Laned fantasy strategy game
Bonfire $2.49 -50% A little story where you’re crash landed on an alien planet with Ali Wong and meet cartoon aliens
Cliffstone Manor $1.99 -75% Difficult escape room style game
Moonshot Galaxy $1.74 -65% Space mini golf game
Protagon VR $1.99 -80% Combination minigolf pinball game with neon crazy graphics
Power Tools VR $0.99 -50% Chip away at a stone block with power tools
Race The Sun $1.99 -80% Endless forward obstacle racer with options VR support
SpellPunk VR $2.96 -73% Competitive spell casting game
Strings $0.99 -90% It’s a smaller, more basic game, basically a shooter with different items you use to fight enemies as you teleport around stages.
SweeperVR $1.99 -50% Minesweeper in 3 Dimensions
PolyCube $2.49 -50% Complex 3D tetris
UNTITLED $2.49 -50% 3D surreal puzzle game
Intruders: Hide and Seek $1.99 -90% Gamepad horror game

Budget Price Tier Games

Game Price Discount Description
Apex Construct $4.99 -75% This is where the energy battery puzzles come from. It's early VR but really strong on story, progression, and interactions, the combat is mostly archery
FORM $4.44 -70% “A surreal adventure where puzzles are built from dreams and memories”
NIGHTSTAR: Alliance $3.99 -60% Bullet Hell in space, but with a story and customization
Blasters of the Universe $3.74 -75% Bullet Hell with a lot of polish and progression and you unlike new weapon parts
FREEDIVER: Triton Down $4.49 -50% Drowning simulator, shorter but high quality
Keep Talking and Nobody Explodes $4.49 -70% This is one of the best VR party games, easy to play remotely or in the same room with other plays holding a printed out or mobile browser manual helping the VR player disarm a bomb.
Out of Ammo Fun Bundle $4.48 -78% A bit rough but still getting updates and still low poly fun. First one has multiplayer. They’re both FPS/RTS but the first one is war themed, while the second one is a zombie game.
Orb Labs $4.49 -50% A stealth puzzle game where you use different orbs to complete puzzles around lasers, turrets, and other hazards.
Thumper $3.99 -80% Best selling surreal rhythm game, best with a gamepad. I definitely recommend it if you are fine with the gamepad controls.
Vetrix $4.79 -20% Tetris inspired. It has a two layer deep grid allowing for lots of 3D shapes that you can stick into place by hand in a twist on the usual formula. It has its own 8bit tunes, special blocks, multiple modes, and a bunch of color profiles based on the gameboy’s aesthetic.
Transpose $4.99 -75% A game where you solve puzzles with a recording of yourself. It’s one of the best and more creative puzzle games in VR.
Operation Warcade VR $4.99 -75% Old but the concepts work really well. It’s like a 3D light gun game that pulls you in for some moments
Echo Grotto $3.99 -50% A spelunking game with stylized graphics. You pick your gear and then use a throwing based teleportation system that leaves a trail behind you.
HATCHICK $3.74 -75% Like Xortex from the lab, a bullet hell inside a dome
Journey For Elysium $4.99 -50% Greek mythology adventure game, a black and white art style
Just In Time Incorporated $3.74 -75% You appear in slow motion to save people who have Just In Time Insurance. Super basic graphics but the gameplay is fun and for this price it’s a good buy.
Psychonauts in the Rhombus of Ruin $4.99 -75% Point and click humor in the world of the cult classic game
Shooty Skies Overdrive $4.99 -50% It’s a bullet Hell with polish and a voxel style.
Portable Farm $3.99 -20% It’s a light farming game, but the hook is that this runs on top of other games like an overlay
Balloonatics $3.49 -65% Single and multiplayer hot air balloon combat. A big update is coming.
Axegend VR $4.99 -50% Tower Defense mixed with some fantasy combat
Buzludzha VR $4.79 -60% If you like VR tourism then this is pretty good.
Carnival Games VR $4.99 -75% Big minigame collection. It crashes unless you turn off the game’s haptics in input bindings
Bandit Point $4.99 -50% Renaissance robot shooter where you possess different robots in combat
Downward Spiral: Horus Station $5.99 -70% Zero G space thriller
Flotilla 2 $4.99 -50% Turn based sin 3D between space battleships
VR Furballs - Demolition $4.79 -60% Angry birds style game
Townsmen VR $4.99 -50% This was barebone and felt like a demo, but it’s going to get a big update that scales it up into a game and should be free for anyone who owns this version.
Starblazer $4.99 -75% A 3D space RTS with multiplayer
Skyworld: Kingdom Brawl $4.99 -50% This is a classic VR RTS scaled down to a quick 1v1 RTS battle.
RuneSage $3.99 -60% Open world puzzle fantasy game
2945VR $3.29 -45% Space shoot em up

Mid Price Tier

Game Price Discount Description
Groundhog Day: Like Father Like Son $10.04 -33% Sequel to the movie with a similar idea where you relive the same day over and over and progress
HORIZON VANGUARD $10.04 -33% Sega Saturn Style arcade shooter on a hoverbike. Don’t let the graphics fool you, this is a really well made puzzle game in a Sega Saturn style
Fujii $9.74 -35% Gardening with a weird forest spirit
Garden of the Sea $5.99 -50% Animal Crossing looking zen farming game by the devs behind Budget Cuts 2, early access but steady updates are coming adding features and more mechanics.
GORN $9.99 -50% Cartoon melee colosseum game, VR classic that has killed a thousand controllers
Contractors $9.99 -50% Smallest player base of the big shooters but full of good ideas and strong gunplay. Now has mod support, including custom maps, weapons, and modes like world war II, ninja warrior, Halo, etc
1976 - Back to midway $7.49 -50% Just came out, it’s a good game, already on sale. This is a good deal. This is a 2.5D shoot em up that has “immersion zones” where you take direct control in first person. It really captures the idea of stepping inside an old arcade machine really well.
Creed $7.49 -75% This is a pretty good multiplayer boxing game that goes for a more arcade style. Graphics are good, it’s polished.
Bizarre Barber $5.99 -50% Arcade game about cutting aliens’ hair as they come by in passing subway cars. It goes for a more surrealist vibe.
Pierhead Arcade Bundle $7.48 -63% The first one is stronger and a great little VR boardwalk with multiplayer to show off to people with high quality minigames,and with an update this week they made it so if you own both, then the games carry over into 2, which has index support and a ton of its own games too.
Prison Boss $7.99 -60% The best crafting game in VR, you play a prisoner who makes and sells contraband, so it’s business sim as well since you buy equipment and supplies to make various products.
Tabletop Simulator $9.99 (Most DLC -50%) -50% Look, the VR support here has issues but since it’s a board game simulation all you need to do is make sure you can sit down, move around, and grab things just make your own bindings from the desktop SteamVR settings . Since it uses the Steam workshop it’s an insane value with endless excellent quality content. The matchmaking system means you can play all kinds of games at all hours with thousands of people.
Cubism $7.99 -20% A tetromino style puzzle where you need to figure out how to make the finished shape out of the pieces you’re given, in 3D. Feels like it’s made by Apple
Gravity Lab $8.99 -40% Rube goldberg puzzler where you build machines to get the ball from the start to the finish, sci fi settings.
Westworld Awakening $5.99 -80% If you love the show this is a must have, pretty well received as just a good game overall.
Garry's Mod $6.69 -33% This needs a community hack to be VR, but it works and even lets you play HL2 in VR
Superfly $9.89 -34% This is a super hero sim game in VR. You can have six different types of powers with their own movement and combat mechanics around a cartoon city
Ultrawings $7.49 -50% Super user friendly flight sim with VR controls. I definitely recommend it. You complete missions to get money to spend on new planes across several cartoonish islands that you fly between.
Shooty Fruity $8.99 -55% One of the best wave shooters in my opinion, but the controls are a little broken for the Index since it doesn’t use SteamVR input.
RUSH $7.99 -60% Wingsuit skydiving game
Climbey $6.89 -31% A classic VR climbing game with multiplayer and steam workshop support for courses
Space Pirate Trainer $8.99 -40% Everyone’s favorite wave shooter, one of the first wave of room scale VR games that came out with the Vive. There’s no progression but it handles the mechanics of dodging bullets and dealing with growing waves of enemies really well with a lot of modes for your weapons.
Spectro $7.49 -50% Ghost hunting game that feels a bit like it’s made for kids but it’s still a good roguelike.
The Curious Tale of the Stolen Pets $7.49 -50% Cutesy puzzler about finding a bunch of stolen pets on little floating islands you interact with.
ViSP - Virtual Space Port $7.49 -50% You build these blocky space stations in third person trying to hold off attacks by aliens.
A Fisherman's Tale $9.74 -35% A recursive puzzle game where you’re a fisherman in a box messing with a fisherman in a box who has a fisherman in a box...
I Expect You To Die $9.99 -60% A james bond style escape room game with a ton of polish and a lot of content, one of the best of the genre.
Ultimate Fishing Simulator VR $10.09 -66% It’s realistic fishing, in VR.
The Forest $9.99 -50% Port, has good co op, survival with crafting and base building in a forest full of mutants
The Mage's Tale $8.99 -70% I haven’t been able to try this one, but it’s well reviewed and has a nice art style.
2MD: VR Football $9.09 -30% This is basically quarterbacking in VR. You throw the ball but you don’t run around with it. Also you throw with the trigger by default, for safety reasons. It’s still fun, but it’s definitely not a full football experience.
Deism $5.59 -30% This is a god game with a low poly art style, it’s in early access with a lot of updates.
Cave Digger $9.99 -50% Steampunk mining game with multiple endings
The Thrill of the Fight $7.99 -20% This is the more realistic boxing game more like a simulation, and it's good as a workout.
Carly and the Reaperman $9.99 -50% One of the best asymmetric games, this is a co-op platformer adventure where the VR player helps the gamepad player. Works with Parsec/Remote Play Together
Grapple Tournament $9.89 -34% Grappling hook PvP arena
Gun Club VR $7.99 -60% For a gun sim, get H3. The value in this game are the missions where you have to hit cardboard targets across different themes and weapon types like WWII, modern day, zombies, or carnival style targets.
Swords of Gurrah $6.99 -30% Multiplayer sword fighting with a little community.
Hellblade: Senua's Sacrifice $7.49 -75% Port of third person game, really high quality but gamepad controls.
IL-2 Sturmovik: Battle of Stalingrad $7.49 -85% A HOTAS based WWII combat flight sim
Marble Land $5.99 -60% A physics based puzzle game about getting the marble to the goal
Combat Tested $6.19 -69% This is a mixed game, but it’s really creative with the gritty super powers you have while you try to escape from a lab full of people trying to stop you.
Blind $6.24 -75% You can only see by making noise canes, throwing things, etc
Adapt or Perish $5.99 -40% Evolutionary strategy game with a VR mode
Pinball FX2 VR $5.99 -60% Made for VR realistic pinball
Assetto Corsa $7.93 -90% Racing sim with optional VR
Seeking Dawn $5.99 -80% Not great, but super ambitious with story and alien enemies and crafting and base building and just generally more than I expected, and it actually kind of works.

Mid-er Price Tier

Game Price Discount Description
Pavlov VR $14.99 -40% Pavlov is basically a game that set out to be Counter Strike VR and became the Garry's Mod of VR and the most creative community outside VRChat. I’ve seen and played everything from roller skate racing, a remake of the entirety of Super Mario 64, TF2 Payload, over a hundred TTT maps, some of the best Battle Royale I’ve seen in VR, Slow-mo zero G modes, SCP, LifeMod and DarkRP, five completely different kinds of zombie modes, and a lot more. It’s been a fixture of SteamVR and pretty soon they’re releasing a World War II update with character models and new guns for four nations, new maps, and multi user tanks that you use in first person. It’s as much a must-have as there can be, as long as you like multiplayer shooters.
Vertigo Remastered $14.99 -40% A 19 year old genius kid who worked at Valve and Cloudhead games made this on his own. It feels like a scaled down Alyx with nice physics, creative weapons and tools, and great personality across a campaign.
Budget Cuts 2: Mission Insolvency $14.99 -50% VR stealth with a portal style teleport gun and a bow. It’s well written and has a lot of polish. Sequel to one of the standout classics of early VR.
Superhot VR $14.99 -40% This is the game that sold me on VR. It’s basically the Matrix, where time moves when you move. It’s actually not a port of the original superhot, which is why the sequel isn’t coming to VR. I think it’s slightly overrated, there isn’t a ton of content, it just seems more concise than the marketing conveys
Into the Radius $20.99 -30% Basically Stalker VR, kill enemies and complete missions for cash as you progress
Mini Motor Racing X $19.99 -50% Racing game that you control with your actual hands which is great but the tracks can be pretty small and with lots of tight turns since it’s a micro car game. Also has a rocket league mode which is fun.
Stride $14.99 -25% Basically mirror’s edge in VR. You run and jump and wall run across different environments, with some combat and stealth too. There are two modes out now and another one coming soon with a story.
BattleGroupVR $17.49 -30% This is probably the most polished RTS in VR, made by one dev but it’s right up there with final assault and works better in single player. Multiplayer is being tested right now. It’s a space real time RTS where you’re on the bridge of one of your ships and you can command the others in holograms, see the battle in third person, and the graphics are great. There’s a story and campaign too
Until You Fall $19.99 -20% This is basically Infinity Blade in VR. It does melee by having lines appear in the air and you need to line up your sword with them to block enemy attacks, with some later enemies requiring you to duck off to the side to dodge attacks. It’s a roguelike so you fight through as many enemies you can, small stage by stage, until you die and spend the money you earned on new weapons and abilities.
STAR WARS™: Squadrons $23.99 -40% As an experience, Squadrons is exactly what you expect. It’s really immersive and really feels like being in a star wars dogfight
Yupitergrad $12.74 -15% A grappling hook adventure game set aboard a collapsing soviet space station
Jet Island $12.99 -35% Hidden gem where you take on a huge open world with an island of enemies on your hoverboard
Paper Beast $13.99 -30% One of the standout PSVR games. You’re in a surreal papercraft desert with dynamic and lifelike paper animals. It has a story and then a smaller sandbox mode. It’s a surreal style experience that works well in VR.
Falcon Age $12.99 -35% You play a young falconer who uses her whip and bird to fight off colonizing robots that are strip mining her planet. It’s a pretty high quality game and semi open world.
Gadgeteer $11.99 -20% Even more rube goldberg puzzler, but more of a dominos style of gameplay.
Ironwolf VR $13.99 -30% Submarine simulator, has a Destroyer mode now too with coop and some competitive multiplayer. I definitely recommend this as a co-op experience.
Hotel RnR $11.99 -40% You’re a dead rocker who makes a deal with the devil to destroy hotel rooms
Duck Season $12.99 -35% Make someone else play this without explaining it to them. Tell them it’s just Duck Hunt.
Down the Rabbit Hole $11.99 -40% Third person Alyx in Wonderland game with player choice
The Wizards Bundle $15.92 -68% The first one is an okay wave shooter, the second is more of an adventure game with great graphics and more variety.
3dSen VR $11.99 -40% 3D NES emulator that makes them feel like a totally new experience.
Thief Simulator VR $14.59 -27% A semi open world game where you go around stealing people’s phones, jewelry, and cars.
Vox Machinae $13.74 -45% If you like Mech games this is basically a must buy, you control it by hand with all the bits and bobs of the cockpit and the graphics look really good. VR and flatscreen with crossplay multiplayer.
Windlands 2 $11.99 -60% This is a grappling hook style game with somewhat basic graphics but large worlds and big enemies. Some people have called it the best spiderman game in VR.
Hello Puppets $13.99 -30% Cartoon horror with weird humor, your hand is an evil puppet
Moss $14.99 -50% A third person platformer adventure game about a little mouse
Skytropolis $11.24 -55% A vertical city builder, which is a rare genre in VR. It’s from 2017 and doesn’t get updates any more but it does work and it’s not a bad game in the genre.
Pixel Ripped 1995 $13.99 -30% A love letter to 16 bit gaming. You play video games inside the game and have to avoid getting caught playing in the middle of the night, etc.
ModBox $11.24 -25% This is a sandbox game creator with steam workshop support. IT has a lot of potential and supports asymmetric play, VR multiplayer, and creation inside and outside of VR.
New Retro Arcade: Neon $12.99 -35% This is kind of buggy, and you need to use the unofficial arcade builder, but as a social VR experience for friends it can be pretty cool. Roms aren’t shared online unless the other people are on parsec or something, but a few activities like movies, the built in games, and bowling are actually multiplayer. The arcade is persistent for you and your friends even if you’re doing different things in different rooms
Phasmophobia $12.59 -10% The big new co op horror multiplayer game, but this one also supports VR
Synth Rider $14.99 -40% This is the closest Beat Saber style game to the original, with a smoother style of gameplay. But the maps feel unbalanced, like every difficulty or gameplay setting is the exact same map just being automatically tweaked. This can make it feel unfair or constricting.

Higher Price Tier

Game Price Discount Description
Tales Of Glory $17.99 -40% First person medieval war RTS. It’s been in early access for a long time but the dev has put in a ton of work and made it a pretty unique experience with some of the best medieval combat outside Blade and Sorcery combined with strategy and base capture.
L.A. Noire: The VR Case Files $14.99 -50% I think the cases are taken from the original game, but it's LA Noire in VR. There's driving, shooting, interrogations, looking for clues, everything from the original game. Seven cases.
Universe Sandbox $19.99 -33% Just got an update redoing the entire VR UI side of the game.
The Talos Principle VR $15.99 -60% Croteam are the devs of the classic Serious Sam series, and when the Vive came out they went all in and converted all their games over to VR, including their puzzle game Talos Principle. It was one of the higher quality experiences back then and it still holds up.
Skyrim VR $19.79 -67% Good port, works better than Fallout 4 VR with a big modding scene. This price is a bit higher than it has been in the past.
Ragnarock $16.99 -15% Rhythm game where you beat the drums on a viking ship to metal and celtic rock. This seems like the best beat saber style game I’ve seen alongside Synth Riders, and the music is distinct.
Industrial Petting $16.99 -15% You farm alien pets to sell them back on earth. It’s an industrial production kind of game, with multiplayer support and VFlatscreen modes
In Death $14.99 -50% Roguelike archery game set in Purgatory. Price feels steep when it stopped getting updates on PC in early 2019.
Angry Birds VR: Isle of Pigs $10.49 -30% Basically Angry Birds in 3D. You can shoot in room scale and teleport to different spots to get a better angle. There's a fair amount of content too.
Arizona Sunshine $14.79 -63% The first big co-op zombie game. It shows its age but it's still popular and has some DLC. I would recommend this one only on sale for co op.
Automata Break $16.99 -15% An asymmetric tower defense game you can play with a friend or alone.

Top Price Tier

Half-Life: Alyx $44.99 -25% The best looking VR game and one of the best games of this generation.
Boneworks $23.99 -20% This game is a must buy, but do not get it if you’re new. This is a game where pushing on a wall with your hand pushes the camera back. It will make you sick if you don’t have VR legs. The combat, melee, physics puzzles, are all extremely strong and it has an 11 hour campaign, along with arena, zombies, and sandbox modes. Another content update is also coming soon.
The Walking Dead: Saints & Sinners $31.99 -20% This is a great game. It’s less Left for Dead and more realistic in the sense that tension is very high and both humans and zombies are threats. There’s light crafting, upgrades, and collecting supplies, complete with physics and a faction system and multiple paths to go down.
Vacation Simulator $23.99 -20% The best minigame collection game with the games integrated into three worlds with a lot to do, across multiple settings with progression and a basic story. Super immersive.
No Man's Sky $29.99 -50% All new updates apply to VR too. Performance is spotty but the entire massive experience is carried over into VR, and there’s multiplayer too.
Hot Dogs, Horseshoes, and Hand Grenades $19.99 This game isn’t on sale but it’s getting an advent calendar with daily updates until christmas. This is basically the ultimate “labor of love” game in VR. Detailed physics simulation of lots of guns, big recommendation for those with any interest in sandbox, has game modes like Take and Hold and Team Fortress, single player only.
Pistol Whip $19.99 -20% This doesn’t go on sale as often. I would say it’s the first rhythm game that can actually go toe to toe with Beat Saber. No custom maps, but it gets regular content updates and just got a set of five campaign levels.
VTOL VR $25.49 -15% This is the most advanced made for VR flight sim with full VR controls, tons of customization, and a bunch of modern fighter planes. It’s a community favorite and it’s even getting multiplayer soon.
AGOS - A Game Of Space $20.09 -33% This got a super mixed reaction. It’s basically a third person satellite simulator. If you like the movement method you’ll like the game, otherwise you probably won’t. Watch some gameplay on youtube.
Sairento $19.79 -35% This is like a ninja version of Superhot. I didn't enjoy it too much but many people like it. It has a lot of different weapons and you can do things like bounce off walls up to an enemy and cutting their head off with a katana.
Gnomes & Goblins $19.49 -35% This got a mixed reaction. Basically it’s a game where you visit a community of gnomes and has two parts. In the first part you go on a little adventure meeting the gnomes and hanging out with them. But the rest of the game is "life sim" and collecting artifacts
Disassembly VR $20.99 -30% Destruction and deconstruction physics sandbox simulator, just added melee combat.

Also worth taking a look at, over at Fanatical they’re doing a “make your own bundle.” 2 games for $6.99, 3 games for $9.99, 5 games for $14.99
Cosmic Trip A very polished VR base capture RTS in first person where you build and manage drones and mine for crystals on an alien planet. It's worth it for this alone.
Sprint Vector Basically a footrace game you play by swinging your arms, set on an alien gameshow.
Polybius A trippy tunnel shooter with surreal pixel graphics, based on the haunted arcade game.
Battlewake This was a really hyped game that kind of flopped. Basically it looks really great graphically but the gameplay loop feels really repetitive and kind of shallow. For co op at this price it's a good buy.
Dungeons & Treasure VR A small voxel fantasy roguelike with multiplayer support.
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free online multiplayer games to play with friends pc video

Top 10 - Best Games To Play With Friends  10 Great Online ... Top 10 Low End Free-To-Play Multiplayer Games For PC ... Best free PC games to play with friends - YouTube Top 10 Free-To-Play Multiplayer Games for PC  Part 1 ... Best PC Games To Play With Friends - YouTube

Top 10 Multiplayer Games for PC 10) Arma 3. Arma 3 is a military tactical shooter video game, which is set in an open world. The game is developed and published by Bohemia Interactive and released worldwide on 12 September 2013 for Microsoft Windows. When you are stuck at home, a good way to beat loneliness and kill time is to play online games with your friends. Here’s the list of 10 free multiplayer online PC games available in the Microsoft Store for Windows 10 users to play with friends. Best co-op games 2021: top games you can share with friends on console and PC By Vic Hood , Robert Zak , Kevin Parrish , Emma Boyle 28 April 2020 Great team-based play on the couch or online The best multiplayer games are all about having fun with friends – and exploding the noggins of internet randoms, of course. That said, Ghost Town Games’ Overcooked will strain even the Multiplayer. 8 Ball Pool is the biggest & best multiplayer Pool game online! Play billiards for FREE against other players & friends in 1-on-1 matches, enter tournaments to win big! Level up and earn Pool Coins for your wins. Customize with cues & cloths in the Pool Shop. Also available for FREE on iPhone, iPad, iTouch & Android devices. Free online games are in again; how else would we hold hang with the homies or catch up with college mates we haven't seen in months? 10 online multiplayer games to play with friends — for free 10 free online games to play with your friends When will Australia open borders for international students? A state-by-state breakdown A list of This app is a library of classic multiplayer games. Invite your friends and play similar versions of games such as Werewolf, Draw Together, UNO, Scrabble, Battleship, Poker, and even Pool! Get it on the App Store or Google Play. Codenames. This is a popular free multiplayer game to play in a group of two to eight friends, with two teams and a Spymaster for each team. Feel the rush of adrenaline as you guess the 25 codenames there are on the “table.”. You can join different multiplayer games and even play them with your friends. GTA V also allows users to create custom deathmatches or car, boat, and airplanes races. You can buy and use different vehicles, weapons, clothes, and characters to play these multiplayer games. Grand Theft Auto Online also offers many side missions. Play. KOGAMA: Adopt a Son or Daughter and Form Your Family. Play. Master Chess Multiplayer. Play. Pool Clash: 8 Ball Billiards Snooker. Play. Kogama: Escape from Prison. Play.

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Top 10 - Best Games To Play With Friends 10 Great Online ...

From sprawling MMOs to cartoon beat ‘em ups, here are the best free games you can play with friends in 2018. When you want to push the boundaries of play, Pl... These are merely suggestions of games that you might enjoy playing with your group of mates. Each of these games have their own pros and cons, and I am not s... Being apart doesn't mean you can't play together. Here are 10 PC games best enjoyed with friends.When you want to push the boundaries of play, Play Advanced ... Best games for 1GB Ram PCThanks For Clicking on this video-----My Youtube Channel:-https://go... Subscribe AllGamesReview: https://www.youtube.com/c/AllGamesReviewOficial Facebook page: https://www.facebook.com/OfficialAGROfficial Instagram Page: allgame...

free online multiplayer games to play with friends pc

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